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Hire Me

I am available for consulting, contracting, and part-time work in areas including:

  • VR engine integration (OpenVR, OpenXR)
  • Physics based simulation (rigid bodies, eulerian fluids)
  • Agent Based Simulation (crowd behaviour, disease spread modelling)

As well as any Research & Development work which largely involves doing things in real-time on a GPU. If you’d like to work together, please reach out on Twitter, or send me an email at:

#include <stdio.h>

int main() {
        const char *first_name = "charlie";
        const char *second_name = "shenton";
        const char *host_name = "";