I am available for consulting, contracting, and part-time work in areas including:
- VR engine integration (OpenVR, OpenXR)
- Physics based simulation (rigid bodies, eulerian fluids)
- Agent Based Simulation (crowd behaviour, disease spread modelling)
As well as any Research & Development work which largely involves doing things in real-time on a GPU. If you’d like to work together, please reach out on Twitter, or send me an email at:
#include <stdio.h>
int main() {
const char *first_name = "charlie";
const char *second_name = "shenton";
const char *host_name = "me.com";
printf("mailto:%s%s@%s\n",
first_name,
second_name,
host_name);
}